top of page
Search
ponnextbourlaisar

The Rare Nine Download For Pc [key Serial Number]





















































About This Game The Rare Nine - ultrafast and explosive beat 'em up, in which you should break through the darkness and hordes of undead in a giant skyscraper. Also you can enjoy a lot of great chiptune music.You can get random objective from "Wheel of fortune", and got rare "Artifacts", which drops from enemies or level objects.We are giving you a chance to choose an unique hero. Every character has its pros n' cons. If you can fully take control your hero, you will become godlike destroyer in this hell. Buddy I think you got the wrong door, the paradise club's two blocks down.Key features:Ultrafast and dynamic gameplay, where reaction are not most important thing, also you can use "Artifacts" items, which help a lot in gameplay process.Various effects, which you can get with damage. Here's temporary effects, like: bleeding, poisoning, slowing movement. As permament effect - breaking bones, that type will downgrade your character.Every choosed character is unusual by his abilities and absolutely different parameters.Giant objective rooms filled with different objects, consisting of a pure pixel.The style and appearance of the locals really impressiveGame music are completely consists from chiptune tracksStrict palette, gives a special atmosphere to the gameplayFor people with photosensitive epilepsy, you can disable blinks in options. 7aa9394dea Title: The Rare NineGenre: Action, Indie, Early AccessDeveloper:AgafonoffPublisher:AgafonoffRelease Date: 31 Oct, 2017 The Rare Nine Download For Pc [key Serial Number] the rare nine. the rare nine. the rare nine steam. the rare nine steam Sorry but not worth the 57p. TL;DR at the bottom....Well, I can say when I made the jump from a quite decent game to this, I wasn't expecting to die so often. I'd be brutally honest, I am very casual and I don't really do well in hardcore games, but unfortuantely this was a bit too...difficult even for me. The controls seem simple, but when you are in a game that requires you to be quick, it doesn't work at all. Z, X, and C are your main attacks and only attacks you'll get for each of the characters. I don't really know the difference other than X is your revenge attack and usually kills anything including bosses. The A, S, and D keys are for bandages which increase health by a decent amount, medikits that increase health to full, and syringes that increase movement speed for a little bit. I couldn't get around the control scheme as an in-game tutorial wasn't included. I know this is early access, but I probably won't be reviewing it again until it gets released. For one thing, it's way too hard. The enemies always swarm you and unless you are quick, you'll die within seconds. The enemies seem varied, but all of them, excluding bosses, have only one attack and that is to chomp at you until you die. This doesn't sound bad, but if all of the enemies do the same thing and only have changes in terms of graphics, I fail to see the charm. The bosses, I couldn't get to, but I did see at least a fraction of the blonde boss and beat the boss with the guys who have pots of gold. They aren't terrible, but I found the fatal flaw in them. I was playing with the first guy that shows up on the cards and he instantly killed them with only a revenge move. That's bad when the boss was literally sprinting twice as much as you do and I slowed him down with just attacking. His little goonies didn't do too much, but if left alone on you for too long, you could die. This is more in accordance with the second boss as the first boss instantly killed me when I entered the room. The gameplay isn't good. You can instantly die from something on the other end of the door. This wouldn't be bad if you hadn't been swarmed by them in the other room. I can't take it fast because then I die too quickly from opening the wrong doors and I can't take it slow because they swarm me. Where's the middle ground in this? I can't honestly say I enjoyed it when I died at least 10 times from something that shouldn't have hit me or kill me completely. It's not fun, and the developer may have to lower the damage severely or have game options for beginner, medium, and hard in order for me to try it again or others.Pros:-The game looks nice overall from what I seen. I easily could distiniguish certain parts of the background like doors from other stuff like windows, desks, and bandages.-The bosses seem creative enough, but I couldn't get too far to learn much of it.Cons:-The gameplay is too hard for casuals such as myself. I easily died within seconds of merely entering a door. If the enemies couldn't be spawned on the door and didn't swarm you as much, I could of easily seen this game's charm, but unfortunately I don't play enough Dark Souls to beat a game like this.-Bosses can die easily from revenge attacks performed by your x button. This sucks as that means they don't even compare to the swarming of zombies you deal with in other rooms.-The upgrade system seems fine, but I died within mere moments of trying to figure out what I purchased did anything.-Overspawning and infinite enemies. You aren't safe at all unless you are in a safe room or a defeated boss room. That is it. Until you get to those spots, either try and carefully kill all of them, or rush to the exits.Overall: I could see this game getting better if more emphasis was put on beginners rather than hardcore veterans. For now, I'll give it a 2/10 or 3/10, but if the developer wishes for me to review again when it is finished, then I'll reconsider the review.Comments: Too hard too quickly. That is the phrase I would use to describe this game. I couldn't adapt well enough to its controls and in mere moments I died from overswarming enemies and what I can call invalid attacks. Sometimes you might not hit an enemy even though it's right in front of you. I also had two bugs that happened, but I don't know what at all caused them. This is early access, so I'll give it the benefit of the doubt and say it could get better, but as of right now, it needs some work to help those who just started on games like this. I tried to keep as calm as I could while playing, but it was very frustrating. This review was submitted for Gaming Until End, through the generous contribution of HellCow.. All right, so I just bought the game for not even a dollar because curiousity got me and I saw a lot of people complaining about it. When I bought it, it was less than a dollar and the price has dropped to $4, and I find that acceptable.Positives;Music; The music is pretty dang good and it's a good fit for the game.Theme; A group of nine survivors fighting their way down to the bottom of a skyscraper through hordes of zombies, I like the theme here because what awaits us at the bottom? I am curious to what the 'sins' thing is. I know that the survivors are going to have to go through a metaphorical 'Hell', but I wonder if there's something more sinister at play.Action: The action is fast paced and I certainly enjoy a good beat'em up that is fast. The zombies are often defeated with one hit which helps clear things up.Graphics; While they are primitive, they are decent to look at and there's a lot of attention to detail.Negatives; EDIT; All right, I wrote these down after about twenty minutes of playing. I did get used to the controls and how fast everything was. It takes about an hour of playing for you to get it down. Also, play as Jonah Jameson.Way too much going on the screen\/Everything going too fast: I understand the game is supposed to be fast paced and maybe I'll get used to it, but my first impression is that there is waaaaaaaay too much going on. I'm trying to throw bottles at the zombies and before I know it, there's like three flashes and I get hit with three hordes. I know my level was on Hard but the zombies move at about 40 mph and I can't seem to get a break to flip the switches I'm supposed to. I was too busy trying to make sure my health didn't drop like a stone (It's hard to describe. It's like one second I'm not taking damage despite how close the zombies are and the next, my health ticks down by a quarter and I don't have as many zombies around). Control Scheme; The control scheme on the controler and keyboard is a bit confusing and I wish I could edit it.I also feel the sprites are too big for what's going on, the player being surrounded by a huge mass of zombies. Take a game I hold dear to my heart; Risk of Rain. The sprites were incredibly small, but at the same time, it helped you keep track of the sheer number of enemies and projectiles coming at you. Another good example of this is Dead Pixels, where you had more real estate on the screen to keep track of enemies as they try to overwhelm you. In this game, everyone moves at the speed of light and it's hard to keep track of it all. Mother Russia Bleeds is also a good example of having a beat'em up with large numbers of enemies, but the game includes things to help you manage crowds like your punches being able to pierce the crowd and being able to stun enemies so you can have a breather.I keep having a problem where I'm holding down the movement keys yet my character comes to a stop after I hit the ability buttons. I know it's a minor thing, but I keep expecting to move after I throw a punch which leaves me confused on why I'm standing still or facing the wrong way after throwing a punch.Overall; For a game that got released back on Halloween of last year and had it's first major update in January, I really can't judge it at the moment since it's in a 0.2 state. I think it accomplishes what it set out to do, but there's a lot of flaws this early in the game. Is it worth the $4 for early access of this game? I would say yes. There's a lot of potential here to be good, but a lot of work needs to be done.. Still in dev, like "coding arrow keys movement is an odyssey for us, but we will figure this out maybe in the 2069".. pretty good game

1 view0 comments

Recent Posts

See All

Comments


bottom of page